

Failing to do so will cause the void monster to kick you and your crewmates out of the shuttle, also causing a game over.ĩ. will detect the Void Monster coming towards you, and you will have to send you or one of your crewmates to overload the reactor and crash-land on a planet. Later, you will find a planet that you have passed before. Failing will throw you and your crewmates out of the shuttle, causing everyone to die (needs confirmation). A large mass will be headed toward your ship, and you will have to use agility or intelligence to steer away from the Void Monster. The Void Monster: If you survive until day 30 without landing on a planet, there will be a black hole in the window. Fortunately, you get a choice to retry.Ĩ. Getting Nuked in the '60 Seconds' phase of Voyager. Make the wrong choice will end up with the captain dying (potentially along with their crewmates)ħ.

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Like the revolution, you have to choose carefully on how to deal with them.
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Betrayal: Rarely, one of your crew-mates may become an Android or a Communist. One wrong move, and you get thrown out the airlock.Ħ.

You usually get to make a choice to try to fend the crew-mates off. (The time limit for death is slightly longer for illness than for injury.)ĥ: Revolution: Making selfish acts and putting yourself before others can lead to this if they remain defiant for too long. And not using a First Aid Kit when a crewmate is in these status leads to deaths in a few days. In addition, there is a certain chance that you will be injured when landing on a planet. Also, the crew returning from the expedition may be weakened with a certain probability. A good warning sign of when to feed a character is when their sprite changes to a malnourished look.Ģ, 3 + 4: Poor Health, Injuries and Illnesses: If you fail at a particular event, you may get injured, get sick, or become weak. Other times, you don't die but lose the game.ġ: Starvation: Not feeding a crew-mate for 11 days leads to starvation. There is a water recycler, meaning Dehydration is no longer a valid way to die. If the ship gets raided or the Captain dies, the game ends and you lose. Like 60 Seconds, 60 Parsecs has a multitude of ways for crew-mates to die.
